Posts
11 entries, newest first
Dec 12, 2026
NO
Security testing.
Jan 15, 2026
Hello World
The obligatory first post - setting up expectations, saying hello, and verifying the syntax highlighter works with a small TypeScript example.
Jan 01, 2026
HI
Security testing.
Jan 14, 2025
Warped Fields and the Geometry of Rendering
On field distortion in fragment shaders — why warped grids are mathematically interesting and how interference geometry emerges from simple trigonometry.
Dec 20, 2024
On Systems and Their Vocabularies
Every architecture is a vocabulary first. Notes on how naming shapes what a system can express, and the cost of choosing poorly.
Nov 14, 2024
Rendering Signed Distance Fields
An exploration of SDF-based rendering - from the geometry of implicit surfaces to sphere tracing, soft shadows, and nested domain transformations in real-time fragment shaders.
Oct 29, 2024
Type Systems as Geometric Structures
A structural comparison between type theory and geometric algebra — two formal systems where meaning emerges from composition, orthogonality, and transformation invariants.
Mar 12, 2024
Rendering Signed Distance Fields in Real-Time
An investigation into SDF-based rendering pipelines — from ray marching fundamentals to temporal anti-aliasing at the boundary.
Feb 28, 2024
Information Density and the Design of Technical Interfaces
On visual compression, cognitive load, and the grammar of high-density UI in engineering tools.
Feb 27, 2024
Signal and Noise
Value, gradient, simplex - a taxonomy of procedural noise, fBm, and domain warping for structured randomness.
Feb 03, 2024
Understanding TypeScript Generics
A deep dive into TypeScript generics — from basic type parameters to conditional types, mapped types, and practical patterns you will actually use.